![]() ![]() Players visiting your base via Base Sharing will be able to race using the circuit you created, challenging themselves against your split times.Once a circuit is complete, race the track over and over to set an unbeatable lap time.Hop into your vehicle and drive the route you’d like to map out, dropping checkpoint markers anywhere on the planet.Obtain the Race Initiator and place it inside your Base Building zone.You can even take it a step further by building your own race track and competing for the best times. There are a few different options being made available for use during exploration, each with its own special and unique attributes. While flying about was enjoyable, you will now have the ability to travel the surface of your home planet using an 'Exocraft'. Now to the juiciest part of the update - new vehicles. When purchasing a new ship, you’ll now be given the option to trade in your current ship for a discount.In addition to new ship types, all ships will now be class-rated: A, B, C or the ultra rare S class.Shuttles are all-rounders, Fighters specialise in combat, Haulers have expanded cargo holds and Explorer vessels feature increased warp capabilities.Each starship has a specialisation (Shuttle, Fighter, Hauler or Explorer) that improves performance in specific areas.Depending on the type of ship, its characteristics can vary as detailed below. For the PC, there will be Steam Workshop integration that will allow "players to upload their bases to the Workshop, making it easy for other players to discover, visit, rate and subscribe to your creations".īeyond just adding a hangar for the purpose of being able to collect starships, there will also be something called "specialisation", which will give ships characteristics. Moving on from graphics tweaks, bases can now be shared online making it easier for people to find your unique space. HDR mode for compatible monitors and televisions.Improved post-processing with several filter options.GDC Innes, Tech Toolbox, Procedural Texturing. Innes speaks at GCAP, Shoulders of GIants 2017 Podcast discussion with Adam Boyes about NMS. Sean talks about the Indie game industry, GamerHub. GDC Grant, Artists dreaming about electric sheep. ![]() GDC Grant, How to love procedural generation. Interview with art director Grant Duncan. Sean talks with Ted Price about the industry.Ī Night Under No Man’s Sky, 65dos. Sean’s first AMA on Reddit, promoting Joe Dan
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